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X rebirth automatischer handel

x rebirth automatischer handel

Lieblings X-Titel: Jetzt wollt ich mir ein neues Schiff kaufen (welches wäre denn gut dafür?) und dass automatisch mit einer Handelsroute. Mai X Rebirth: Für X Rebirth veröffentlichte Egosoft das kostenlose Update X Das Spiel sollte sich in der Regel automatisch auf Steam aktualisieren. Eine Reihe neuer Mutterschiffe, die besonders für den Handel in der. Nov. Home Board index Deutschsprachige Foren X Rebirth Universum Ist es in dem Spiel auch möglich seine Frachter automatisch handeln zu lassen so wie in x3 terran conflict? Oder zumindest Handelsbefehle über weite distanzen zu geben . ja gegeben, nur die MK3 fehlt mir zum vernünftigen X spielen.

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Haltet an Stationen Ausschau nach den Koffersymbolen welche euch eine Tradeoffer machen, ihr müsst ziemlich nah ranfliegen um sie zu entdecken. Da die Station braucht und im Schiff geladen sind kann die gesammte Ladung abgeliefert werden, so dass das Schiff danach wieder leer ist. Gerade sind die Zellen eingeladen worden sagt das Spiel: Bei NPC-Schiffen muss man kostenlos android spiele deutsch warten, bis es weg ist. Die erfolgreiche Sabotage der Produktion einer Station wird sie für eine lange Zeit lahmlegen. Habt ihr alle Einstellungen euren Wünschen angepasst geht es an die Schiffszuweisung, denn ohne Schiffe kein Handel! Eventuell waren die auch einfach mit der Entwicklung der Engine überfordert, so dass nicht mehr genug Zeit für das Spiel übrig blieb.{/ITEM}

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{ITEM-100%-1-1}Es lohnt sich auf jeden Fall, den Bauvorgang zumindest einmal zu beobachten! Nichtsdestotrotz ist er nur eine verbesserte Version des Bergbaulasers Mk2 und kann als solche immer noch effektiv zum Mineralienabbau genutzt werden. Starthilfe hat dir shinaro ja schon verlinkt, vielleicht findest du da ja auch noch nützliche Tipps. Dort findest du eine Übersicht über herrenlos Schiffe, die mitunter gar nicht mal so schlecht sind. Das momentan für diesen Handel ausgewählte Schiff mit den Pfeil-Tasten Die beste, aber auch die teuerste von den Frachter sind von Otas. Es war ja sooo viel besser damals. Die Funktionalität dieser Einstellung konnte in mehreren Tests nicht bestätigt werden Patch 1. Sind die Brocken klein genug müssen wir auf unter 1km heranfliegen und klicken doppelt mit der Maustaste drauf oder drücken die Taste "F". Gelegentlich wirst du diesen neuen Missionstyp finden.{/ITEM}

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Defense officers run the defenses of big ships and stations. No defence officer means those weapons just sit there and look menacing.

Managers run stations by buying wares the station needs and hopefully selling wares that are created.

Having a good manager increases productivity, too. Specialists come in many flavors but they all do just one thing: Each job requires different skills.

The first skill you see listed for an NPC is the most important, the second is somewhat important, and the third only has a small affect.

Only the skills in bold matter at all. The cargo ship also must have some cargo drones on it to transport the wares. Put the cargo ship in your squad but do NOT give it any orders - let it just fly to your zone.

Once the ship is in your zone, use the scanner option for cargo. After that, simply double click on each cargo item you want and the cargo ship will send out a drone to pick it up and fly it back on board.

Floating cargo seems to last about 15 to 30 minutes before self destructing. Mining rocks can be done in a similar fashion. Instead of cargo drones, though, you need surface minors.

Set your scanner to mining then cut down some rocks to the smallest size and double click on them. The cargo ship will send a drone out to pick up each rock and pull it back into the ship.

It will call in once it finishes. At that point you can go to the trade menu and have it sell its cargo or use the transfer option to stuff the wares into a station.

The description for each sector says what resources each of them has. Note that, if you are hanging around to watch the mining happen, the game needs to display the correct type of rocks getting blasted.

Little ships size M or smaller have just a single pilot on board. Big ships size L or bigger have a captain, an engineer, and a defense officer.

When they want to go from zone to zone, they simply point in the right direction and boost until they get there. Instead of superhighways, they use jump drives to move from sector to sector.

Each system has a jump beacon where the capital ships appear. Each jump costs jump fuel. If you need to go a long distance, a capital ship will typically get you where you want to go the fastest.

You can even explore this way by having the captain fly to a particular position. Keeping big ships fueled gets to be a bother pretty quickly.

If you check the details for the ship then the details for the captain, you should see an option to automatically re-fuel.

This is great for trade ships, though it could be trouble if you send a fleet of warships only to have some of them stop for gas half way to the target.

Just bring up the trade menu with shift-T, select the ship you want to trade with at the top, select the item you want to trade at the bottom, tell them how many to trade, and off they go!

You can find this out by flying near the trading docks in the earliest parts of the game but that gets tedious quickly. If you buy any trading software at all for your Skunk then it will automatically scan all the trading docks at a station as soon as you get close to any part of the station.

So the second part of the information quest is keeping your information up to date. What you need is somebody to tell you what the prices are at any given moment.

The good news is that trade agents are free. Some stations particularly the Overwatch station in the Teladi expansion are not safe places for trading so their prices get to be very good.

There are several different types of cargo wares. Bulk cargo holds big things like rocks and bushels of wheat, liquid cargo holds water and gases, energy holds energy cells, and all the rest go into container ships.

This means half of the ship is set up to handle energy while the other half handles containers which you can see if you simply look at the ship.

There is now a second trade menu you can use. You pick the deal you want, OK your way through it, and your trade ship runs off to execute the trade.

The original trade menu is still there and is still very useful, particularly for container ships. For instance, if you want to buy a few types of drones in Omicron Lyrae and sell them in Albion, the old trade menu will let you buy all the drones, fly to Albion, then sell the drones.

In the new menu, each drone type is another deal so your ship has to go back and forth between OL and Albion for each type. Keep in mind that both trade menus are little spreadsheets.

Like spreadsheets, they are able to sort by whatever column you click on. You can limit trades to the current sector, too, and even filter by text you type into the box in the upper right.

Beholder drones will scan station parts. Most station pieces can be scanned simply by flying close to them but a few require the specialized scanners of a beholder drone to see.

Stations and ships can be hacked to get them to release cargo. Ships can also be hacked to assist your marines in a ship capture attempt. Surface miner drones are used by large cargo ships to mine rocks with.

Scoop drones are used to mine gasses. The more you have, the faster trades will happen. Construction drones are used to make stations.

Having them operational on a big ship can also help the engineer repair the ship. Making stations is a serious challenge. Just dropping one down somewhere is easy enough but figuring out what to drop and where to drop it?

You better get that brain churning! The campaign guides you through the basics of getting a construction ship, putting it in your squad, and selecting a build location.

A construction ship from DeVries will only have a few basic stations available but one from Albion can make many advanced stations. The folks in Omincron Lyrae stations insist on eating BoFu.

You can tell any freighter to trade anywhere in the galaxy but managers will only tell ships you assign to them to work within the sector. You do have to tell the manager to actually start trading system wide.

All this information can be found in your encyclopedia. For instance, when buying a construction ship you can click on the information button to find out what stations that construction ship will be able to make.

When going through those stations, you can look at what pieces make up that station. When you check a station piece that produces things, you can find out what resources it requires.

Station building is a long term investment. Buying all the parts needed to build it, particularly if you give it a lot of weapons, is very expensive.

As of version 4. Construction ship trading is a little weird. You can cram a LOT of wares onto a construction ship and I guess players of the early game were using them as a kind of floating warehouse.

Now, if you put wares on a construction ship, the wares stay there until used in construction. It allows you to move cargo from ship to ship, ship to station, or station to ship.

Pay close attention to the window for this command when working with drones. You can move them as cargo presumably for selling or as operating drones.

Every turret, every shield, the drone bay which is unfortunate - drones are expensive to replace , and even most of the hull will need to be torched.

Once the ship is captured, drop an engineer on board. It will take quite some time longer, it seems, if you stay in the same zone but eventually the engineer will get everything on the ship repaired except for a bit of the hull.

A five star engineer will even get all the hull repaired. You can then sell the ship or use it as you see fit. Oh, and your marine officer will now be on the ship you captured.

Check the ship details, pick your marine officer, hit the communicate button. There are actually a few large size ships that have been abandoned.

To take those, simply land on them and tell one of your captains to come aboard. You can steal station goods using a Trojan drone but it takes some preparation.

Egosoft made a nice tutorial video of how this feature works when it showed up in the game: Missions are a nice way to make cash but not all of them are good things for your character to be doing.

I would strongly suggest saving your game before grabbing a mission! Second, you need to read a mission which often times means just sitting there outside of a station - right where the police can scan you.

After the objectives, the first line of the mission briefing shows what faction you are working for. Taking a mission or two! Link missions are actually a bunch of missions strung together.

You may turn the "last" mission in then get a whole new set to complete! Station building missions are a bit special.

If not, you could spend far more completing the station than it will ever earn you, even with the reward! The easiest way to pick up missions is to simply check the bulleten board.

Most missions are listed there. Some of the more shadey missions must be found by driving around the station and scanning mission markers.

The Teladi expansion adds a couple of sectors to the game. One sector is fairly normal, though the highway setup is a bit strange. The other is not so normal - its highway setup is non-existent other than the super-highway leading to the sector!

I would suggest using the Omicron Lyre entrance as it leads to the more normal sector of Teladi space.

It has a huge number of wares to buy and sell and also sells Teladi style ships. Also, the Overwatch station is under constant? While the pirates may not shoot at you they will not take kindly to your trade ships giving Overwatch any trade business.

Think twice before sending a trade ship here. Unless you plan on using armed trade convoys, I would suggest not putting a trade agent there, either.

The Rising Tide is a sequence of missions you can get from some not-so-ethical Teladi businessmen. As mentioned above, the Overwatch station is very dangerous for trade ships to enter.

However, the shortest path from Omicron Lyrae to the southern parts of Albion is via Teladi space so your trade ships will try to use it. It adds three new systems: The Home of Light - this is a system of four sectors all arranged around one circular highway system and run by Terracorp.

It has roughly as many stations as Albion and they are in the same style. They do have a new Warehouse station that produces nothing but allows for quite a bit of storage for all types of wares, which has some interesting uses.

Cold Star - quite a nice system for mining. There are only super highways, though, no normal highways so smaller ships will be slow there. Two of the sectors have quite a few hazards, too.

Toride - a single sector system designed specifically for exploration. To help guide AI ships through the hazards, Egosoft set up something called nav paths in the northern and southern sectors.

It can cause some strange behavoir like telling a ship to fly north and having it turn to the south so it can get to the start of a nav path but ships get to where they need to go without hitting the hazards.

One of the nav paths leads straight to a Xenon station! See the resources section. Use quick-save often and make proper saves from time to time, too, just in case your quick-save turns out to be a really bad spot.

You can turn off the opening cinematic for the game. Put -skipintro into the box and OK your way out. Egosoft has a guide here on Steam showing all the possible launch options.

That will move your feet up higher so you can scramble on top of whatever-it-is. Modding the game does not turn off your achievement awards.

Not all loot boxes are floating out in space. Some of the best are actually welded right into space stations!

Rebirth videos for some samples. Drow has created an awesome and beautiful map on Seizewell [seizewell. The station section is particularly nice as it will tell you exactly what resources you need to build a station.

Well, unless you go and get your station damaged. X Rebirth was released for PC on the 15th of November Egosoft is happy to announce the release of update 1.

You can find the full changelog for 1. We would also like to take this opportunity to share our near-future plans for X4: Foundations with our community!

Next steps in the evolution of X4: Forum server maintenance has been concluded and normal operations have resumed. We apologize for the inconvenience We are happy to announce today the availability of Update 1.

It adds the ability to ask people for directions, reintroduces a more talkative Betty shipboard computer and fixes a long list of issues.

With this update, the game now also gets its first ever X online mode called Online Ventures. To better cope with the influx of new players our forum server will be moving to better hardware today.

We expect a downtime of a few hours until everything is back online and hopefully much more responsive.

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